StatusLive Servers online11,658 Players32,604 Populated2,794 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S16717Server sheetchecked 28d ago

Evolution Staging Server

Offline 104.28.229.254:28015 checked 28d ago

moddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,717top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Evolution Staging Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Evolution Staging Server, and is it up?

The current state of Evolution Staging Server is offline, with the last sighting 28 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 30 September 2026.

In which location is Evolution Staging Server hosted?

No region is published by Evolution Staging Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.28.229.254:28015 is its address.

What Rust version is recorded for Evolution Staging Server?

The platform is Windows and the version is Rust network protocol 2634 and build 166406 on Evolution Staging Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Evolution Staging Server?

No response from Evolution Staging Server; the server was last seen 28 days 6 hours ago.

In the rankings, which position does Evolution Staging Server hold?

Player hours over seven days place Evolution Staging Server at #16,717, within the top 70% of ranked servers.

Schedules

What wipe schedule has been recorded for Evolution Staging Server?

Too few wipes are on record for Evolution Staging Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 days 6 hours ago.

Map and rules

Which rules and settings are recorded for Evolution Staging Server?

Gather rate for Evolution Staging Server: not stated in the name. 15 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain Evolution Staging Server?

These Rust Graphs lists include Evolution Staging Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Evolution Staging Server?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts15 (Group limit): Team size is capped at 15; v2634 (Protocol): Join only if your game is on protocol 2634; cs166406 (Build): The game build is 166406; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; modded (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Evolution Staging Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Evolution Staging Server?

In Rust, press F1 and type client.connect 104.28.229.254:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slots: 1.
ts15
Group limit Team size is capped at 15.
v2634
Protocol Join only if your game is on protocol 2634.
cs166406
Build The game build is 166406.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded