DWG RG-S14045Server sheetchecked 38d ago
ArchMC
Offline 104.28.237.217:39117 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is ArchMC online, and what uptime has been recorded?
Last seen 38 days 15 hours ago; right now ArchMC is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for ArchMC?
A region is not published by ArchMC. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.28.237.217:39117 is its address.
What Rust version is recorded for ArchMC?
On Windows, ArchMC runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for ArchMC?
The latest refresh records ArchMC as offline, last seen 38 days 15 hours ago.
Against other Rust servers, where is ArchMC placed?
Within the top – of all ranked servers: ArchMC at #14,045 for player hours, seven days recorded.
Wipe data
On ArchMC, when do wipes occur?
The record of ArchMC's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 47 days 13 hours ago.
Rules and settings
Which settings does ArchMC run, and what rules?
No gather rate is stated in the name of ArchMC. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does ArchMC appear among the Rust Graphs lists and filters?
These Rust Graphs lists include ArchMC: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On ArchMC, what is meant by each tag?
The game's server browser reads these tags from ArchMC: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to ArchMC?
Connect with client.connect 104.28.237.217:39117: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.