StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S13668Server sheetchecked 21d ago

TeddyServer

Offline 104.28.237.74:28015 checked 21d ago

biweekly wipes moddedcarbon
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,668top 62%
Last wipe26d agobiweekly schedule
Next wipe1d 23hSat 31 Oct, 04:05 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TeddyServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 04:05 UTC, in 1d 23h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 1d 23hSat 31 Oct, 04:05 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 15d 23hSat 14 Nov, 04:05 UTC
  4. 29d 23hSat 28 Nov, 04:05 UTC
  5. 35d 14hThu 3 Dec, 19:00 UTCFW
  6. 43d 23hSat 12 Dec, 04:05 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:05 UTC26d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average
43 / 100
02
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average
1 / 100
03
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
0 / 200
04
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
2 / 200
05 10 / 50
06
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average
0 / 20
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TeddyServer, and is it online now?

TeddyServer is offline at this moment; 21 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

In which location is TeddyServer hosted?

There is no region published by TeddyServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.28.237.74:28015.

What Rust version is recorded for TeddyServer?

Rust network protocol 2634 and build 167058 on Windows: that is what TeddyServer runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for TeddyServer?

TeddyServer is not responding at the latest refresh; the last record of it online is 21 days 8 hours ago.

What rank has been recorded for TeddyServer?

Over the last seven days, TeddyServer records #13,668 for player hours: the top 62% of all ranked servers.

Wipe data

What wipe schedule has been recorded for TeddyServer?

The prediction follows its tag, because too few wipes of TeddyServer are on record to confirm the schedule. Saturday 31 October at 04:05 UTC is the date its next wipe is due. The current world has been in use since 26 days ago. The tags state a wipe schedule at two-week intervals.

Map and rules

Which rules and settings are recorded for TeddyServer?

The name of TeddyServer records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is TeddyServer played?

TeddyServer runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain TeddyServer?

On Rust Graphs, TeddyServer is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

On TeddyServer, what is meant by each tag?

The game's server browser reads these tags from TeddyServer: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is TeddyServer joined?

In Rust, press F1 and type client.connect 104.28.237.74:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build 167058 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded