StatusLive Servers online11,643 Players37,948 Populated2,905 Wiped · 3 h66 Interval5 min Date28 OCT 2026

DWG RG-S1352Server sheetchecked 9m ago

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 9m ago

biweekly wipes moddedoxide
Connect
Players now 8/ 50 16% full
7-day average5peak 18
Rank#1,352top 6%
Last wipe12d agobiweekly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Empires II - Roleplay/RP friendly,...
Fig. 2

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 15d 14hThu 12 Nov, 17:41 UTC
  3. 36d 15hThu 3 Dec, 19:00 UTCFW
  4. 43d 14hThu 10 Dec, 17:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC12d ago 15 – running 4
Thu 1 Oct, 17:46 UTC FW26d ago 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC40d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average
45 / 100
02
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average
5 / 100
03
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
2 / 200
04
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average
2 / 200
05
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 5 on average
2 / 20
06
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average
0 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it online now?

Right now, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is recorded as online. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out stable in the figures recorded?

Average server fps over the last 48 hours is 111; the lowest was 47. Counted at its highest: 179,726 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,940 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hosted?

A region code of ca2 is published, but no region, by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 158.69.5.16:28015.

On which Rust version is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out running?

Rust network protocol 2635 and build 168909 on Windows: that is what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

8 of 50 slots on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are taken at the latest refresh. The seven-day mean is 5 players; the peak over the same period is 18. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 12 players.

In the rankings, which position does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold?

Over the last seven days, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out records #1,352 for player hours: the top 6% of all ranked servers.

Wipe data

On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, what does the data show for wipe day?

At their busiest, its recent wipes drew 18 players on average. At 8 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 7.5.

What wipe schedule has been recorded for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The wipe rhythm at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 12 days 9 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

Which rules and settings are recorded for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Gather rate for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: not stated in the name. Eight players per group: the default for the game. It runs the roleplay game mode, towns, jobs and roleplay rules. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Size 4,500 with seed 133856400: that is the procedural map Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The Rust Graphs lists that carry Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are: Modded Rust servers and Rust roleplay servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $rca2 (Region code): The region code recorded is ca2; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Roleplay: that is the server type; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, as it is by 2 other servers we track; the same operator most likely runs them.

Joining the server

By what method do you join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Enter client.connect 158.69.5.16:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustempires.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$rca2
Region code The region code recorded is ca2.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^r
Roleplay Roleplay: that is the server type.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded