DWG RG-S1352Server sheetchecked 9m ago
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Online 158.69.5.16:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 15d 14hThu 12 Nov, 17:41 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
- 43d 14hThu 10 Dec, 17:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:41 UTC12d ago | 15 | – | running | 4 |
| Thu 1 Oct, 17:46 UTC FW26d ago | 21 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 17:44 UTC40d ago | 17 | halved by day 7 | 14 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it online now?
Right now, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is recorded as online. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out stable in the figures recorded?
Average server fps over the last 48 hours is 111; the lowest was 47. Counted at its highest: 179,726 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,940 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hosted?
A region code of ca2 is published, but no region, by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 158.69.5.16:28015.
On which Rust version is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out running?
Rust network protocol 2635 and build 168909 on Windows: that is what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
8 of 50 slots on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are taken at the latest refresh. The seven-day mean is 5 players; the peak over the same period is 18. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 12 players.
In the rankings, which position does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold?
Over the last seven days, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out records #1,352 for player hours: the top 6% of all ranked servers.
Wipe data
On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, what does the data show for wipe day?
At their busiest, its recent wipes drew 18 players on average. At 8 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 7.5.
What wipe schedule has been recorded for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The wipe rhythm at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 12 days 9 hours ago. Its tags give a wipe schedule of one wipe every two weeks.
Settings
Which rules and settings are recorded for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Gather rate for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: not stated in the name. Eight players per group: the default for the game. It runs the roleplay game mode, towns, jobs and roleplay rules. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Size 4,500 with seed 133856400: that is the procedural map Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The Rust Graphs lists that carry Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are: Modded Rust servers and Rust roleplay servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $rca2 (Region code): The region code recorded is ca2; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Roleplay: that is the server type; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Which operator runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, as it is by 2 other servers we track; the same operator most likely runs them.
Joining the server
By what method do you join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Enter client.connect 158.69.5.16:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustempires.com/ is its website.
Server tags
Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$rca2
Wipe schedule
^b
Gameplay
^r
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
