DWG RG-S12897Server sheetchecked 13d ago
LocalRustServer1337
Offline 104.28.244.73:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:45 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for LocalRustServer1337, and is it up?
The current state of LocalRustServer1337 is offline, with the last sighting 13 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for LocalRustServer1337?
There is no region published by LocalRustServer1337. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.28.244.73:28015 is its address.
What Rust version is recorded for LocalRustServer1337?
On Windows, LocalRustServer1337 runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for LocalRustServer1337?
The latest refresh records LocalRustServer1337 as offline, last seen 13 days 12 hours ago.
Against other Rust servers, where is LocalRustServer1337 placed?
Over the last seven days, LocalRustServer1337 records #12,897 for player hours: the top 60% of all ranked servers.
Wipe data
On LocalRustServer1337, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on LocalRustServer1337?
Too few wipes are on record for LocalRustServer1337 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 20 hours ago the current world was made.
Map and rules
Which settings does LocalRustServer1337 run, and what rules?
Gather rate for LocalRustServer1337: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
What is the map for LocalRustServer1337?
A procedural map, generated by the game, is what LocalRustServer1337 runs.
Filters
Where does LocalRustServer1337 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry LocalRustServer1337 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on LocalRustServer1337?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags LocalRustServer1337 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join LocalRustServer1337?
Connect with client.connect 104.28.244.73:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.