StatusLive Servers online11,620 Players32,059 Populated2,776 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 3d ago

My Local Server

Offline 104.28.255.119:28015 checked 3d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Local Server online, and what uptime has been recorded?

Last seen 3 days 8 hours ago; right now My Local Server is offline. 1 of 120 hours up over the last 5 full days, which is 1% of the time. On 23 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Local Server?

No region is published by My Local Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.28.255.119:28015.

On which Rust version is My Local Server running?

On Windows, My Local Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on My Local Server?

My Local Server is not responding at the latest refresh; the last record of it online is 3 days 8 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for My Local Server?

Within the top 69% of all ranked servers: My Local Server at #15,351 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for My Local Server?

My Local Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 7 hours ago the current world was made.

Rules and settings

Which settings does My Local Server run, and what rules?

The name of My Local Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for My Local Server?

My Local Server runs a procedural map, which the game generates.

Tags

Where does My Local Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Local Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on My Local Server?

The game's server browser reads these tags from My Local Server: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join My Local Server?

Enter client.connect 104.28.255.119:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded