StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S13894Server sheetchecked 43d ago

Ferdi PvE Test

Offline 105.184.28.137:28015 checked 43d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,894no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Ferdi PvE Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 08:06 UTC44d ago 1 – running 1
Mon 14 Sep, 14:57 UTC45d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 151 on average
114 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
195 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
75 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
221 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
348 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Ferdi PvE Test, and is it up?

Last seen 43 days 3 hours ago; right now Ferdi PvE Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.

In which location is Ferdi PvE Test hosted?

There is no region published by Ferdi PvE Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 105.184.28.137:28015.

On which Rust version is Ferdi PvE Test running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on Ferdi PvE Test. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Ferdi PvE Test?

No response from Ferdi PvE Test; the server was last seen 43 days 3 hours ago.

What rank has been recorded for Ferdi PvE Test?

Within the top – of all ranked servers: Ferdi PvE Test at #13,894 for player hours, seven days recorded.

Wipe times

What happens on Ferdi PvE Test on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 7 hours after the latest wipe the crowd was at its peak.

On Ferdi PvE Test, when do wipes occur?

The record of Ferdi PvE Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 days 10 hours ago the current world was made.

Rules and settings

Which settings does Ferdi PvE Test run, and what rules?

No gather rate is stated in the name of Ferdi PvE Test. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Ferdi PvE Test?

A procedural map, generated by the game, is what Ferdi PvE Test runs.

Filters

On Rust Graphs, which lists and filters contain Ferdi PvE Test?

On Rust Graphs, Ferdi PvE Test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Ferdi PvE Test, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Ferdi PvE Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Ferdi PvE Test joined?

In Rust, press F1 and type client.connect 105.184.28.137:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded