DWG RG-S5064Server sheetchecked 10m ago
My Rust Server
Online 106.155.240.84:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:18 UTC5d ago | 2 | – | running | 0 |
| Sat 3 Oct, 12:05 UTC26d ago | 2 | held half | 20.9 days | 2 |
| Sat 26 Sep, 08:20 UTC33d ago | 2 | held half | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Rust Server online, and what uptime has been recorded?
Right now, My Rust Server is recorded as online. 23 of 168 hours up over the last 7 full days, which is 14% of the time. First seen by Rust Graphs on 26 September 2026.
In which location is My Rust Server hosted?
No region is published by My Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 106.155.240.84:28015.
What Rust version is recorded for My Rust Server?
On Linux, My Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for My Rust Server?
At the last refresh, My Rust Server recorded 2 players across 3 slots. Averaged across seven days, the player count is 2, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 2 players.
Against other Rust servers, where is My Rust Server placed?
Within the top 23% of all ranked servers: My Rust Server at #5,064 for player hours, seven days recorded.
Schedules
What happens on My Rust Server on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on My Rust Server?
No next wipe can be predicted for My Rust Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 5 days 3 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for My Rust Server?
The name of My Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has My Rust Server loaded?
A procedural map, generated by the game, is what My Rust Server runs.
Tags
On Rust Graphs, which lists and filters contain My Rust Server?
On Rust Graphs, My Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on My Rust Server?
Tags published by My Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is My Rust Server joined?
Connect with client.connect 106.155.240.84:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.