StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h179 Interval5 min Date29 OCT 2026

DWG RG-S5551Server sheetchecked 22h ago

NINJA WORKS Server

Offline 106.156.231.73:28016 checked 22h ago

moddedoxide
Connect
Players now 1/ 100 1% full
7-day average1peak 2
Rank#5,551top 25%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75111:0012:00

Hourly average and peak, UTC.

Fig. 1Players on NINJA WORKS Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 08:17 UTC9d ago 2 – running 1
Mon 19 Oct, 03:00 UTC10d ago 1 – 1.2 days 1
Thu 1 Oct, 19:09 UTC FW27d ago 1 held half 17.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is NINJA WORKS Server, and is it online now?

Last seen 22 hours ago; right now NINJA WORKS Server is offline. For the last 7 full days the record is 37 of 168 hours up, 22% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is NINJA WORKS Server hosted?

No region is published by NINJA WORKS Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 106.156.231.73:28016 is its address.

On which Rust version is NINJA WORKS Server running?

On Windows, NINJA WORKS Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on NINJA WORKS Server?

NINJA WORKS Server is not responding at the latest refresh; the last record of it online is 22 hours ago. The seven-day mean is 1 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 1 players.

Against other Rust servers, where is NINJA WORKS Server placed?

Player hours over seven days place NINJA WORKS Server at #5,551, within the top 25% of ranked servers.

Wipe data

On NINJA WORKS Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 24 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On NINJA WORKS Server, when do wipes occur?

NINJA WORKS Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 9 days 2 hours ago.

Rules and settings

What settings and rules apply on NINJA WORKS Server?

No gather rate is stated in the name of NINJA WORKS Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is NINJA WORKS Server played?

A procedural map, generated by the game, is what NINJA WORKS Server runs.

Filters

On Rust Graphs, which lists and filters contain NINJA WORKS Server?

The Rust Graphs lists that carry NINJA WORKS Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On NINJA WORKS Server, what is meant by each tag?

The game's server browser reads these tags from NINJA WORKS Server: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join NINJA WORKS Server?

Connect with client.connect 106.156.231.73:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded