StatusLive Servers online11,744 Players55,501 Populated3,172 Wiped · 3 h123 Interval5 min Date30 OCT 2026

DWG RG-S5546Server sheetchecked 8h ago

My Custom Map Server

Offline 106.156.250.10:28015 checked 8h ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#5,546top 25%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75111:0012:0013:0014:0015:0016:00

Hourly average and peak, UTC.

Fig. 1Players on My Custom Map Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:28 UTC4d ago 1 – running 1
Sun 4 Oct, 05:12 UTC25d ago 1 halved by day 9 21.1 days 0
Tue 29 Sep, 17:12 UTC30d ago 1 halved by day 2 4.5 days 1
Sun 27 Sep, 00:48 UTC33d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Custom Map Server, and is it online now?

My Custom Map Server is offline at this moment; 8 hours ago is when it was last seen. 44 of 168 hours up over the last 7 full days, which is 26% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

In which location is My Custom Map Server hosted?

No region is published by My Custom Map Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 106.156.250.10:28015.

On which Rust version is My Custom Map Server running?

Rust network protocol 2635 and build 168909 on Windows: that is what My Custom Map Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for My Custom Map Server?

My Custom Map Server is not responding at the latest refresh; the last record of it online is 8 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 14:00 UTC, averaging 1 players.

What rank has been recorded for My Custom Map Server?

Within the top 25% of all ranked servers: My Custom Map Server at #5,546 for player hours, seven days recorded.

Wipe data

What happens on My Custom Map Server on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 5.5.

What wipe schedule has been recorded for My Custom Map Server?

There is no next wipe to predict at My Custom Map Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 17 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Custom Map Server?

The name of My Custom Map Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for My Custom Map Server?

A procedural map, generated by the game, is what My Custom Map Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain My Custom Map Server?

These Rust Graphs lists include My Custom Map Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On My Custom Map Server, what is meant by each tag?

Tags published by My Custom Map Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is My Custom Map Server joined?

Connect with client.connect 106.156.250.10:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded