StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S15413Server sheetchecked 41d ago

Butterchiken Local Test Server

Offline 106.216.235.212:10001 checked 41d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,413no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Butterchiken Local Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Butterchiken Local Test Server, and is it online now?

The current state of Butterchiken Local Test Server is offline, with the last sighting 41 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

What location is recorded for Butterchiken Local Test Server?

There is no region published by Butterchiken Local Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 106.216.235.212:10001.

What Rust version is recorded for Butterchiken Local Test Server?

On Linux, Butterchiken Local Test Server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Butterchiken Local Test Server?

Butterchiken Local Test Server is not responding at the latest refresh; the last record of it online is 41 days 10 hours ago.

What rank has been recorded for Butterchiken Local Test Server?

Over the last seven days, Butterchiken Local Test Server records #15,413 for player hours: the top – of all ranked servers.

Wipe data

What wipe schedule has been recorded for Butterchiken Local Test Server?

Butterchiken Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 42 days 22 hours ago the current world was made.

Rules and settings

What settings and rules apply on Butterchiken Local Test Server?

Gather rate for Butterchiken Local Test Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Butterchiken Local Test Server played?

A procedural map, generated by the game, is what Butterchiken Local Test Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Butterchiken Local Test Server?

On Rust Graphs, Butterchiken Local Test Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Butterchiken Local Test Server?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Butterchiken Local Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Butterchiken Local Test Server joined?

In Rust, press F1 and type client.connect 106.216.235.212:10001 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded