StatusLive Servers online11,897 Players102,621 Populated3,980 Wiped · 3 h399 Interval5 min Date29 OCT 2026

DWG RG-S15929Server sheetchecked 26d ago

Foxx Current Dev

Offline 107.175.159.174:28015 checked 26d ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,929top 70%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Foxx Current Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepFri 25 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 18:32 UTC30d ago 1 – running 0
Fri 25 Sep, 00:36 UTC34d ago – – 3.7 days 0
Mon 21 Sep, 05:48 UTC38d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Foxx Current Dev online, and what uptime has been recorded?

Foxx Current Dev is offline at this moment; 26 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

In which location is Foxx Current Dev hosted?

There is no region published by Foxx Current Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 107.175.159.174:28015.

What Rust version is recorded for Foxx Current Dev?

Rust network protocol 2634 and build 166655 on Linux: that is what Foxx Current Dev runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Foxx Current Dev?

No response from Foxx Current Dev; the server was last seen 26 days 22 hours ago.

Against other Rust servers, where is Foxx Current Dev placed?

Player hours over seven days place Foxx Current Dev at #15,929, within the top 70% of ranked servers.

Wipe data

What is recorded on Foxx Current Dev on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Foxx Current Dev?

There is no next wipe to predict at Foxx Current Dev, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 30 days 22 hours ago.

Map and rules

Which rules and settings are recorded for Foxx Current Dev?

No gather rate is stated in the name of Foxx Current Dev. 12 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Foxx Current Dev played?

Size 4,500 with seed 1337: that is the procedural map Foxx Current Dev runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Fox Island!.

Lists and filters

On Rust Graphs, which lists and filters contain Foxx Current Dev?

The Rust Graphs lists that carry Foxx Current Dev are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Foxx Current Dev, what is meant by each tag?

Tags published by Foxx Current Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts12 (Group limit): The team limit is 12; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Foxx Current Dev?

Enter client.connect 107.175.159.174:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166655,ts12,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts12
Group limit The team limit is 12.
v2634
Protocol Join only if your game is on protocol 2634.
cs166655
Build The game build is 166655.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded