StatusLive Servers online11,790 Players66,598 Populated3,624 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 10m ago

RustGreyders

Online 108.18.58.38:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on RustGreyders
Fig. 2

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:13 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustGreyders, and is it up?

RustGreyders is up at this moment. About 10 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 23 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of RustGreyders show?

Average server fps over the last 48 hours is 233; the lowest was 210. Counted at its highest: 10,339 entities, buildings, deployables and the rest of the world included. Memory use peaked at 974 MB. Players feel low fps and a climbing entity count as lag.

In which location is RustGreyders hosted?

A region is not published by RustGreyders. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 108.18.58.38:28015 is its address.

What Rust version is recorded for RustGreyders?

On Linux, RustGreyders runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RustGreyders?

0 of 4 slots on RustGreyders are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is RustGreyders placed?

Within the top 69% of all ranked servers: RustGreyders at #15,339 for player hours, seven days recorded.

Schedules

What is recorded on RustGreyders on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on RustGreyders?

RustGreyders's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 2 hours ago.

Settings

Which rules and settings are recorded for RustGreyders?

No gather rate is stated in the name of RustGreyders. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for RustGreyders?

Size 1,500 with seed 1: that is the procedural map RustGreyders runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does RustGreyders appear among the Rust Graphs lists and filters?

On Rust Graphs, RustGreyders is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustGreyders, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustGreyders publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is RustGreyders run?

No other server we track uses the earlgreyders.wang hostname that RustGreyders publishes.

How to join

How is RustGreyders joined?

In Rust, press F1 and type client.connect 108.18.58.38:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. http://earlgreyders.wang is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded