DWG RG-S15508Server sheetchecked 34d ago
Project Ferrick Dev
Offline 108.226.201.60:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 20:26 UTC38d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Project Ferrick Dev online, and what uptime has been recorded?
Last seen 34 days 23 hours ago; right now Project Ferrick Dev is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.
What location is recorded for Project Ferrick Dev?
No region is published by Project Ferrick Dev. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 108.226.201.60:28015.
On which Rust version is Project Ferrick Dev running?
Rust network protocol 2633 and build 163207 on Windows: that is what Project Ferrick Dev runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Project Ferrick Dev?
Project Ferrick Dev is not responding at the latest refresh; the last record of it online is 34 days 23 hours ago.
In the rankings, which position does Project Ferrick Dev hold?
Over the last seven days, Project Ferrick Dev records #15,508 for player hours: the top 71% of all ranked servers.
Wipe times
On Project Ferrick Dev, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On Project Ferrick Dev, when do wipes occur?
Project Ferrick Dev's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 47 days 2 hours ago the current world was made.
Map and rules
Which settings does Project Ferrick Dev run, and what rules?
The name of Project Ferrick Dev records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for Project Ferrick Dev?
A procedural map, generated by the game, is what Project Ferrick Dev runs.
Tags
Where does Project Ferrick Dev appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Project Ferrick Dev: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Project Ferrick Dev, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Project Ferrick Dev publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Project Ferrick Dev joined?
Connect with client.connect 108.226.201.60:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y
Game
gmrust
mp5
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.