StatusLive Servers online11,620 Players32,059 Populated2,776 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S14324Server sheetchecked 1d ago

JSPlayground

Offline 108.52.104.245:28015 checked 1d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,324top 64%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0021:0022:00

Hourly average and peak, UTC.

Fig. 1Players on JSPlayground
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:38 UTC3d ago 1 – running 0
Tue 20 Oct, 13:06 UTC8d ago 1 – 5.1 days 0
Fri 9 Oct, 18:05 UTC19d ago 0 – 10.8 days 0
Fri 2 Oct, 18:42 UTC26d ago 1 halved by day 1 7 days 1
Fri 2 Oct, 10:43 UTC26d ago 1 – 0.3 days 0
Thu 1 Oct, 21:08 UTC FW27d ago 1 – 0.6 days 0
Sun 27 Sep, 20:06 UTC31d ago 1 held half 4 days 0
Fri 25 Sep, 18:15 UTC33d ago 1 held half 2.1 days 1
Wed 23 Sep, 11:11 UTC35d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is JSPlayground, and is it online now?

JSPlayground is offline at this moment; 31 hours ago is when it was last seen. For the last 7 full days the record is 19 of 168 hours up, 11% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for JSPlayground?

There is no region published by JSPlayground. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 108.52.104.245:28015.

What Rust version is recorded for JSPlayground?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on JSPlayground. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on JSPlayground?

The latest refresh records JSPlayground as offline, last seen 31 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 17:00 UTC, averaging 0 players.

Against other Rust servers, where is JSPlayground placed?

Player hours over seven days place JSPlayground at #14,324, within the top 64% of ranked servers.

Wipe data

What happens on JSPlayground on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 5 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

On JSPlayground, when do wipes occur?

No next wipe can be predicted for JSPlayground: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 13 hours ago.

Map and rules

What settings and rules apply on JSPlayground?

No gather rate is stated in the name of JSPlayground. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is JSPlayground played?

JSPlayground runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain JSPlayground?

These Rust Graphs lists include JSPlayground: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on JSPlayground?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags JSPlayground publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to JSPlayground?

Enter client.connect 108.52.104.245:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded