DWG RG-S11093Server sheetchecked 2d ago
Destroyed
Offline 108.55.227.70:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:10 UTC3d ago | 1 | – | running | 1 |
| Wed 14 Oct, 23:04 UTC14d ago | 1 | – | 10.9 days | 1 |
| Mon 12 Oct, 21:38 UTC16d ago | 1 | – | 2.1 days | 0 |
| Mon 12 Oct, 13:02 UTC16d ago | 1 | – | 0.4 days | 1 |
| Sun 11 Oct, 13:28 UTC17d ago | 1 | – | 1 days | 0 |
| Sat 10 Oct, 15:16 UTC18d ago | 1 | – | 0.9 days | 1 |
| Thu 8 Oct, 16:05 UTC20d ago | 1 | – | 2 days | 1 |
| Wed 7 Oct, 16:29 UTC21d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:16 UTC FW27d ago | 1 | held half | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Destroyed online, and what uptime has been recorded?
The current state of Destroyed is offline, with the last sighting 2 days 23 hours ago. 4 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.
What location is recorded for Destroyed?
There is no region published by Destroyed. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 108.55.227.70:28015.
What Rust version is recorded for Destroyed?
On Windows, Destroyed runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Destroyed?
Destroyed is not responding at the latest refresh; the last record of it online is 2 days 23 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
In the rankings, which position does Destroyed hold?
Player hours over seven days place Destroyed at #11,093, within the top 50% of ranked servers.
Wipe data
What happens on Destroyed on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Destroyed, when do wipes occur?
There is no next wipe to predict at Destroyed, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 days 3 hours ago.
Map and rules
What settings and rules apply on Destroyed?
Gather rate for Destroyed: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Destroyed played?
A procedural map, generated by the game, is what Destroyed runs.
Lists and filters
On Rust Graphs, which lists and filters contain Destroyed?
The Rust Graphs lists that carry Destroyed are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Destroyed?
gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Destroyed publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Destroyed?
In Rust, press F1 and type client.connect 108.55.227.70:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.