StatusLive Servers online11,766 Players66,169 Populated3,487 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S6182Server sheetchecked 4d ago

Knucklehead Servers

Offline NA 108.73.93.241:28015 checked 4d ago

monthly wipes moddedoxide
Connect
Players now 0/ 400 0% full
7-day average0peak 1
Rank#6,182top 28% · #999 in NA
Last wipe7d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Knucklehead Servers
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:55 UTC7d ago 1 – running 0
Wed 21 Oct, 11:37 UTC8d ago 1 – 1 days 1
Wed 21 Oct, 03:01 UTC8d ago 1 – 0.4 days 1
Tue 20 Oct, 11:24 UTC9d ago 1 – 0.7 days 1
Mon 19 Oct, 20:43 UTC9d ago 1 – 0.6 days 0
Tue 6 Oct, 10:56 UTC23d ago 1 halved by day 5 13.4 days 0
Thu 17 Sep, 09:15 UTC42d ago 0 – 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Knucklehead Servers, and is it up?

The current state of Knucklehead Servers is offline, with the last sighting 4 days 8 hours ago. 71 of 168 hours up over the last 7 full days, which is 42% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Knucklehead Servers hosted?

With its NA tag, Knucklehead Servers lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 108.73.93.241:28015.

On which Rust version is Knucklehead Servers running?

Rust network protocol 2635 and build 168909 on Linux: that is what Knucklehead Servers runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Knucklehead Servers?

No response from Knucklehead Servers; the server was last seen 4 days 8 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Knucklehead Servers placed?

Knucklehead Servers also measures #999 in North America on the same seven-day player-hour count, at #6,182 globally and in the top 28% of ranked servers.

Wipe times

What is recorded on Knucklehead Servers on wipe day?

At their busiest, its recent wipes drew 1 players on average. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Knucklehead Servers?

Once a month, with the force wipe, is when Knucklehead Servers wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 7 days ago. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does Knucklehead Servers run, and what rules?

Gather rate for Knucklehead Servers: not stated in the name. The group limit is 32 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Knucklehead Servers played?

Size 6,000 with seed 618188991: that is the procedural map Knucklehead Servers runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does Knucklehead Servers appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Knucklehead Servers are: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Knucklehead Servers?

gmrust (Game mode): Survival in standard Rust style; mp400 (Max players): Slots: 400; ts32 (Group limit): The team limit is 32; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags Knucklehead Servers publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Knucklehead Servers?

In Rust, press F1 and type client.connect 108.73.93.241:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.knuckleheadservers.com/rust.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp400
Max players Slots: 400.
ts32
Group limit The team limit is 32.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded