Fig. 1Players on Rust 1v1RG-S14152-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S14152-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S14152-03 · Sheet 3 of 10
Schedule
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 20 OctSat 26 SepFri 25 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ScheduleExpected wipesRG-S14152-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 10:23 UTC7d ago
1
–
running
1
Sat 26 Sep, 18:00 UTC31d ago
1
–
23.7 days
0
Fri 25 Sep, 22:46 UTC32d ago
1
–
0.8 days
1
Thu 24 Sep, 18:59 UTC33d ago
1
–
1.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S14152-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Last seen 7 days 19 hours ago; right now Rust 1v1 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
In which location is Rust 1v1 hosted?
With its EU tag, Rust 1v1 lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 109.133.53.65:28015.
3.
What Rust version is recorded for Rust 1v1?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Rust 1v1. The same protocol is required for joining, and Steam updates your game to it.
Counts
4.
How many players are plotted on Rust 1v1?
The latest refresh records Rust 1v1 as offline, last seen 7 days 19 hours ago.
5.
Against other Rust servers, where is Rust 1v1 placed?
Rust 1v1 also measures #2,470 in Europe on the same seven-day player-hour count, at #14,152 globally and in the top 64% of ranked servers.
Schedules
6.
What is recorded on Rust 1v1 on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
7.
Which times and days are wipes plotted at on Rust 1v1?
The force wipe is the only wipe at Rust 1v1, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 19 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Rules and settings
8.
What settings and rules apply on Rust 1v1?
No gather rate is stated in the name of Rust 1v1. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
9.
Which map has Rust 1v1 loaded?
Rust 1v1 runs a procedural map of size 1,300 with seed 164463971, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
10.
Where does Rust 1v1 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust 1v1: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
11.
On Rust 1v1, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe are the tags Rust 1v1 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
12.
How is Rust 1v1 joined?
Connect with client.connect 109.133.53.65:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S14152-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in standard Rust style.
mp0
Max playersSlots: 0.
ts8
Group limitThe default team size of 8 applies.
v2634
ProtocolTo join, your game must be on protocol 2634.
cs167781
BuildBuild: 167781.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeNo region code is recorded.
Wipe schedule
^m
MonthlyFacepunch's force wipe brings a monthly wipe.
Difficulty
^v
VanillaNo changed rates, kits or rules: the game as Facepunch ships it.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S14152-10 · Sheet 10 of 10