DWG RG-S5805Server sheetchecked 4h ago
ubojnia local
Offline 109.173.177.1:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:53 UTC3d ago | 1 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is ubojnia local, and is it online now?
The current state of ubojnia local is offline, with the last sighting 4 hours ago. The uptime it reports puts the last restart at about 4 hours ago. For the last 4 full days the record is 29 of 96 hours up, 30% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.
What does the recorded performance of ubojnia local show?
The last 48 hours give an average of 128 server fps and a floor of 65. Counted at its highest: 106,812 entities, buildings, deployables and the rest of the world included. 2,905 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for ubojnia local?
A region is not published by ubojnia local. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 109.173.177.1:28015 is its address.
What Rust version is recorded for ubojnia local?
Rust network protocol 2635 and build 168909 on Linux: that is what ubojnia local runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for ubojnia local?
ubojnia local is not responding at the latest refresh; the last record of it online is 4 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 2 players.
Against other Rust servers, where is ubojnia local placed?
Player hours over seven days place ubojnia local at #5,805, within the top 26% of ranked servers.
Wipe times
What happens on ubojnia local on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on ubojnia local?
ubojnia local's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 6 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for ubojnia local?
The name of ubojnia local records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is ubojnia local played?
ubojnia local runs a procedural map of size 4,250 with seed 1189504587, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain ubojnia local?
These Rust Graphs lists include ubojnia local: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on ubojnia local?
The game's server browser reads these tags from ubojnia local: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Who is the operator of ubojnia local?
The codebites.eu hostname ubojnia local publishes is not used by any other server we track.
Joining the server
How is ubojnia local joined?
In Rust, press F1 and type client.connect 109.173.177.1:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.