DWG RG-S14291Server sheetchecked 6d ago
seemshailocal
Offline 109.174.0.72:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 11:42 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is seemshailocal, and is it online now?
seemshailocal is offline at this moment; 6 days 12 hours ago is when it was last seen. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.
In which location is seemshailocal hosted?
No region is published by seemshailocal. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 109.174.0.72:28015.
On which Rust version is seemshailocal running?
On Windows, seemshailocal runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for seemshailocal?
seemshailocal is not responding at the latest refresh; the last record of it online is 6 days 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for seemshailocal?
Within the top 64% of all ranked servers: seemshailocal at #14,291 for player hours, seven days recorded.
Schedules
On seemshailocal, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
On seemshailocal, when do wipes occur?
The record of seemshailocal's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 12 hours ago.
Rules and settings
Which rules and settings are recorded for seemshailocal?
The name of seemshailocal records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is seemshailocal played?
A procedural map, generated by the game, is what seemshailocal runs.
Filters
On Rust Graphs, which lists and filters contain seemshailocal?
On Rust Graphs, seemshailocal is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On seemshailocal, what is meant by each tag?
The game's server browser reads these tags from seemshailocal: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to seemshailocal?
Enter client.connect 109.174.0.72:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.