StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S8287Server sheetchecked 8m ago

asvasv

Online 109.197.166.83:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak 2
Rank#8,287top 37%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on asvasv
Fig. 2

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:41 UTC5d ago 2 – running 0
Mon 5 Oct, 21:21 UTC23d ago 1 halved by day 3 17.6 days 2
Mon 5 Oct, 14:06 UTC23d ago 2 – 0.3 days 0
Wed 23 Sep, 15:38 UTC35d ago 2 halved by day 1 11.9 days 0
Tue 22 Sep, 06:47 UTC36d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for asvasv, and is it up?

Right now, asvasv is recorded as online. The uptime it reports puts the last restart at about 2 days 15 hours ago. For the last 7 full days the record is 155 of 168 hours up, 92% of the time. First seen by Rust Graphs on 22 September 2026.

Is asvasv stable in the figures recorded?

24 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 118,102 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,271 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for asvasv?

A region is not published by asvasv. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 109.197.166.83:28015 is its address.

On which Rust version is asvasv running?

On Windows, asvasv runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on asvasv?

At the last refresh, asvasv recorded 0 players across 5 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 0 players.

In the rankings, which position does asvasv hold?

Player hours over seven days place asvasv at #8,287, within the top 37% of ranked servers.

Wipe data

On asvasv, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 7 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.

On asvasv, when do wipes occur?

There is no next wipe to predict at asvasv, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 18 hours ago.

Map and rules

What settings and rules apply on asvasv?

No gather rate is stated in the name of asvasv. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has asvasv loaded?

Size 4,500 with seed 2046975138: that is the procedural map asvasv runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain asvasv?

On Rust Graphs, asvasv is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On asvasv, what is meant by each tag?

The game's server browser reads these tags from asvasv: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join asvasv?

In Rust, press F1 and type client.connect 109.197.166.83:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded