StatusLive Servers online11,795 Players71,386 Populated3,684 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S8835Server sheetchecked 8m ago

[GER/EU] Try To Survive

Online EU 109.230.239.71:7013 checked 8m ago

monthly wipes vanilla
Connect
Players now 1/ 40 2% full
7-day average0peak 1
Rank#8,835top 40% · #2164 in EU
Last wipe8d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [GER/EU] Try To Survive
Fig. 2

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 00:48 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
340 / 400
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average
247 / 300
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 175 on average
117 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average
177 / 400
05
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
126 / 175
06
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average
103 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [GER/EU] Try To Survive, and is it up?

At this moment [GER/EU] Try To Survive is online. The uptime it reports puts the last restart at about 31 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 19 October 2026.

Is [GER/EU] Try To Survive stable in the figures recorded?

The last 48 hours give an average of 239 server fps and a floor of 222. Counted at its highest: 3,495 entities, buildings, deployables and the rest of the world included. 949 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [GER/EU] Try To Survive?

With its EU tag, [GER/EU] Try To Survive lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 109.230.239.71:7013.

What Rust version is recorded for [GER/EU] Try To Survive?

Rust network protocol 2635 and build 168909 on Linux: that is what [GER/EU] Try To Survive runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [GER/EU] Try To Survive?

1 of 40 slots on [GER/EU] Try To Survive are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 0 players.

What rank has been recorded for [GER/EU] Try To Survive?

The same seven-day player-hour count places [GER/EU] Try To Survive at #2,164 within Europe, #8,835 across all ranked servers and in the top 40% of them.

Wipe times

On [GER/EU] Try To Survive, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On [GER/EU] Try To Survive, when do wipes occur?

At [GER/EU] Try To Survive the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for [GER/EU] Try To Survive?

No gather rate is stated in the name of [GER/EU] Try To Survive. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for [GER/EU] Try To Survive?

[GER/EU] Try To Survive runs a procedural map of size 1,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [GER/EU] Try To Survive appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [GER/EU] Try To Survive are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On [GER/EU] Try To Survive, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; EU (Europe): In the server browser it appears under Europe are the tags [GER/EU] Try To Survive publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to [GER/EU] Try To Survive?

Enter client.connect 109.230.239.71:7013 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded