DWG RG-S12965Server sheetchecked 11m ago
RustVideoBot private capture
Online 109.235.247.237:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:59 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustVideoBot private capture, and is it up?
At this moment RustVideoBot private capture is online. About 9 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. On 2 October 2026 is when Rust Graphs first saw it.
Is RustVideoBot private capture stable in the figures recorded?
181 server fps on average over the last 48 hours, and never under 61. Counted at its highest: 48,726 entities, buildings, deployables and the rest of the world included. 3,459 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RustVideoBot private capture?
No region is published by RustVideoBot private capture. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 109.235.247.237:28115 is its address.
On which Rust version is RustVideoBot private capture running?
Rust network protocol 2634 and build 166655 on Windows: that is what RustVideoBot private capture runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for RustVideoBot private capture?
1 of 2 slots on RustVideoBot private capture are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 10:00 UTC, averaging 0 players.
In the rankings, which position does RustVideoBot private capture hold?
Over the last seven days, RustVideoBot private capture records #12,965 for player hours: the top 58% of all ranked servers.
Schedules
What is recorded on RustVideoBot private capture on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 2 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustVideoBot private capture?
Too few wipes are on record for RustVideoBot private capture to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 7 hours ago.
Rules and settings
Which rules and settings are recorded for RustVideoBot private capture?
Gather rate for RustVideoBot private capture: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.
What is the map for RustVideoBot private capture?
Seed 424242 and size 3,000 define the procedural map RustVideoBot private capture generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does RustVideoBot private capture appear among the Rust Graphs lists and filters?
On Rust Graphs, RustVideoBot private capture is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on RustVideoBot private capture?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags RustVideoBot private capture publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join RustVideoBot private capture?
In Rust, press F1 and type client.connect 109.235.247.237:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
Game
gmrust
mp2
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.