DWG RG-S4158Server sheetchecked 6m ago
ALMOR-Rust
Online 109.248.4.10:35036 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:36 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 15:31 UTC4d ago | 6 | held half | 2.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for ALMOR-Rust, and is it up?
At this moment ALMOR-Rust is online. About 44 hours ago is when it last restarted, measured from the uptime it reports. For the last 3 full days the record is 71 of 72 hours up, 99% of the time. First seen by Rust Graphs on 25 October 2026.
What does the recorded performance of ALMOR-Rust show?
The last 48 hours give an average of 111 server fps and a floor of 66. Counted at its highest: 52,147 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,268 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for ALMOR-Rust?
A region is not published by ALMOR-Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 109.248.4.10:35036.
What Rust version is recorded for ALMOR-Rust?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on ALMOR-Rust. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for ALMOR-Rust?
Current player count on ALMOR-Rust: 0, of 20 slots. Averaged across seven days, the player count is 1, with a peak of 6. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 2 players.
What rank has been recorded for ALMOR-Rust?
Within the top 19% of all ranked servers: ALMOR-Rust at #4,158 for player hours, seven days recorded.
Schedules
On ALMOR-Rust, what does the data show for wipe day?
An average of 6 players was recorded at the busiest point of its recent wipes. 27 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on ALMOR-Rust?
ALMOR-Rust's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 45 hours ago the current world was made.
Settings
Which rules and settings are recorded for ALMOR-Rust?
Gather rate for ALMOR-Rust: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for ALMOR-Rust?
Size 3,000 with seed 1321801525: that is the procedural map ALMOR-Rust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does ALMOR-Rust appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ALMOR-Rust are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On ALMOR-Rust, what is meant by each tag?
The game's server browser reads these tags from ALMOR-Rust: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is ALMOR-Rust joined?
In Rust, press F1 and type client.connect 109.248.4.10:35036 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.