StatusLive Servers online11,799 Players79,295 Populated3,786 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S13238Server sheetchecked 37d ago

Test Server

Offline 109.252.100.52:28015 checked 37d ago

moddedcarbon
Connect
Players now 1/ 30 3% full
7-day average0peak –
Rank#13,238top 58%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Test Server, and is it up?

Last seen 37 days 1 hours ago; right now Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

In which location is Test Server hosted?

A region is not published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 109.252.100.52:28015.

What Rust version is recorded for Test Server?

On Windows, Test Server runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Test Server?

Test Server is not responding at the latest refresh; the last record of it online is 37 days 1 hours ago.

In the rankings, which position does Test Server hold?

Player hours over seven days place Test Server at #13,238, within the top 58% of ranked servers.

Wipe data

Which times and days are wipes plotted at on Test Server?

Too few wipes are on record for Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 37 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for Test Server?

No gather rate is stated in the name of Test Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Test Server?

Test Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Test Server?

The Rust Graphs lists that carry Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Test Server, what is meant by each tag?

Tags published by Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Test Server?

In Rust, press F1 and type client.connect 109.252.100.52:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players Slots: 30.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded