StatusLive Servers online11,620 Players35,442 Populated2,860 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S11736Server sheetchecked 38d ago

schoolshooter

Offline 109.252.109.49:28015 checked 38d ago

moddedcarbon
Connect
Players now 2/ 5 40% full
7-day average0peak –
Rank#11,736no region published
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on schoolshooter
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 17:25 UTC39d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for schoolshooter, and is it up?

The current state of schoolshooter is offline, with the last sighting 38 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is schoolshooter hosted?

There is no region published by schoolshooter. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 109.252.109.49:28015.

On which Rust version is schoolshooter running?

On Windows, schoolshooter runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on schoolshooter?

The latest refresh records schoolshooter as offline, last seen 38 days 17 hours ago.

What rank has been recorded for schoolshooter?

Over the last seven days, schoolshooter records #11,736 for player hours: the top – of all ranked servers.

Schedules

On schoolshooter, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on schoolshooter?

schoolshooter's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 39 days 13 hours ago.

Rules and settings

What settings and rules apply on schoolshooter?

The name of schoolshooter records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has schoolshooter loaded?

schoolshooter runs a procedural map, which the game generates.

Tags

Where does schoolshooter appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry schoolshooter are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on schoolshooter?

Tags published by schoolshooter, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join schoolshooter?

Connect with client.connect 109.252.109.49:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded