StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S10055Server sheetchecked 3h ago

Oil Trainer - Carbon Development

Offline 109.252.117.13:28115 checked 3h ago

moddedcarbon
Connect
Players now 0/ 8 0% full
7-day average0peak 1
Rank#10,055top 45%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75119:0013:0016:0019:0011:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Oil Trainer - Carbon Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 151 on average
157 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
185 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
94 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
231 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
348 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Oil Trainer - Carbon Development online, and what uptime has been recorded?

The current state of Oil Trainer - Carbon Development is offline, with the last sighting 3 hours ago. 19 of 168 hours up over the last 7 full days, which is 11% of the time. First seen by Rust Graphs on 20 October 2026.

What location is recorded for Oil Trainer - Carbon Development?

No region is published by Oil Trainer - Carbon Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 109.252.117.13:28115.

On which Rust version is Oil Trainer - Carbon Development running?

On Windows, Oil Trainer - Carbon Development runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Oil Trainer - Carbon Development?

No response from Oil Trainer - Carbon Development; the server was last seen 3 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 0 players.

What rank has been recorded for Oil Trainer - Carbon Development?

Over the last seven days, Oil Trainer - Carbon Development records #10,055 for player hours: the top 45% of all ranked servers.

Wipe data

On Oil Trainer - Carbon Development, when do wipes occur?

Too few wipes are on record for Oil Trainer - Carbon Development to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 9 days 5 hours ago the current world was made.

Settings

What settings and rules apply on Oil Trainer - Carbon Development?

Gather rate for Oil Trainer - Carbon Development: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Oil Trainer - Carbon Development loaded?

A procedural map, generated by the game, is what Oil Trainer - Carbon Development runs.

Lists and filters

Where does Oil Trainer - Carbon Development appear among the Rust Graphs lists and filters?

On Rust Graphs, Oil Trainer - Carbon Development is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Oil Trainer - Carbon Development, what is meant by each tag?

Tags published by Oil Trainer - Carbon Development, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Oil Trainer - Carbon Development?

In Rust, press F1 and type client.connect 109.252.117.13:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players The slot count is 8.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded