DWG RG-S13798Server sheetchecked 23d ago
TEST
Offline 109.252.56.141:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for TEST, and is it up?
The current state of TEST is offline, with the last sighting 23 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
In which location is TEST hosted?
A region is not published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 109.252.56.141:28015.
On which Rust version is TEST running?
Rust network protocol 2634 and build 166494 on Windows: that is what TEST runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on TEST?
No response from TEST; the server was last seen 23 days 3 hours ago.
In the rankings, which position does TEST hold?
Player hours over seven days place TEST at #13,798, within the top 61% of ranked servers.
Schedules
Which times and days are wipes plotted at on TEST?
TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 21 hours ago.
Settings
Which rules and settings are recorded for TEST?
No gather rate is stated in the name of TEST. No group limit is published. hardcore, The hardest of Facepunch's modes, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is TEST played?
A procedural map, generated by the game, is what TEST runs.
Tags
On Rust Graphs, which lists and filters contain TEST?
On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Which meaning is attached to each tag on TEST?
The game's server browser reads these tags from TEST: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp10 (Max players): 10 player slots; ts0 (Group limit): Team play is off; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to TEST?
In Rust, press F1 and type client.connect 109.252.56.141:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0
Game
gmhardcore
mp10
ts0
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.