StatusLive Servers online11,874 Players87,370 Populated3,991 Wiped · 3 h168 Interval5 min Date27 OCT 2026

DWG RG-S15318Server sheetchecked 8d ago

Test

Offline 109.252.87.78:28015 checked 8d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,318top 70%
Last wipe52d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:06 UTC10d ago 0 – running 0
Fri 2 Oct, 07:28 UTC25d ago 0 – 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Test, and is it online now?

Last seen 8 days 5 hours ago; right now Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

In which location is Test hosted?

There is no region published by Test, and its region code is eu2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 109.252.87.78:28015 is its address.

What Rust version is recorded for Test?

On Windows, Test runs Rust network protocol 2617 and build 140244. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Test?

The latest refresh records Test as offline, last seen 8 days 5 hours ago.

In the rankings, which position does Test hold?

Over the last seven days, Test records #15,318 for player hours: the top 70% of all ranked servers.

Wipe data

What is recorded on Test on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Test, when do wipes occur?

The record of Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 52 days 4 hours ago.

Map and rules

Which settings does Test run, and what rules?

Gather rate for Test: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

What is the map for Test?

A procedural map, generated by the game, is what Test runs.

Lists and filters

On Rust Graphs, which lists and filters contain Test?

The Rust Graphs lists that carry Test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2617 (Protocol): Your game must match protocol 2617 to join; cs140244 (Build): Build: 140244; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): eu2 is the server's region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Test?

Enter client.connect 109.252.87.78:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$reu2,v2617,gmrust,cs140244,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2617
Protocol Your game must match protocol 2617 to join.
cs140244
Build Build: 140244.
ptrak
Networking The network layer is RakNet, the game's standard.
$reu2
Region code eu2 is the server's region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded