DWG RG-S5655Server sheetchecked 10m ago
SAKUTIDE RUST | x0.5/x1 | WEEKLY
Online 109.254.23.88:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:10 UTC13h ago | – | – | running | 1 |
| Thu 22 Oct, 19:47 UTC6d ago | 1 | held half | 5.8 days | 0 |
| Tue 20 Oct, 18:20 UTC8d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for SAKUTIDE RUST | x0.5/x1 | WEEKLY, and is it up?
SAKUTIDE RUST | x0.5/x1 | WEEKLY is up at this moment. About 9 hours ago is when it last restarted, measured from the uptime it reports. 113 of 168 hours up over the last 7 full days, which is 67% of the time. First seen by Rust Graphs on 20 October 2026.
Is SAKUTIDE RUST | x0.5/x1 | WEEKLY stable in the figures recorded?
204 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 97,415 entities, buildings, deployables and the rest of the world included. 2,989 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is SAKUTIDE RUST | x0.5/x1 | WEEKLY hosted?
A region is not published by SAKUTIDE RUST | x0.5/x1 | WEEKLY. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 109.254.23.88:28015 is its address.
What Rust version is recorded for SAKUTIDE RUST | x0.5/x1 | WEEKLY?
On Windows, SAKUTIDE RUST | x0.5/x1 | WEEKLY runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
At the last refresh, SAKUTIDE RUST | x0.5/x1 | WEEKLY recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 1 players.
In the rankings, which position does SAKUTIDE RUST | x0.5/x1 | WEEKLY hold?
Over the last seven days, SAKUTIDE RUST | x0.5/x1 | WEEKLY records #5,655 for player hours: the top 25% of all ranked servers.
Wipe times
On SAKUTIDE RUST | x0.5/x1 | WEEKLY, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
SAKUTIDE RUST | x0.5/x1 | WEEKLY wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 11 hours ago.
Map and rules
Which rules and settings are recorded for SAKUTIDE RUST | x0.5/x1 | WEEKLY?
The name records 0.5x gather for SAKUTIDE RUST | x0.5/x1 | WEEKLY. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Seed 281026 and size 4,000 define the procedural map SAKUTIDE RUST | x0.5/x1 | WEEKLY generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain SAKUTIDE RUST | x0.5/x1 | WEEKLY?
The Rust Graphs lists that carry SAKUTIDE RUST | x0.5/x1 | WEEKLY are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Tags published by SAKUTIDE RUST | x0.5/x1 | WEEKLY, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join SAKUTIDE RUST | x0.5/x1 | WEEKLY?
In Rust, press F1 and type client.connect 109.254.23.88:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.