DWG RG-S15373Server sheetchecked 6d ago
[DEV] Blackout Monument Event Testserver
Offline 109.41.177.27:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?
Last seen 6 days 7 hours ago; right now [DEV] Blackout Monument Event Testserver is offline. 0 of 120 hours up over the last 5 full days, which is 0% of the time. First seen by Rust Graphs on 22 October 2026.
In which location is [DEV] Blackout Monument Event Testserver hosted?
A region is not published by [DEV] Blackout Monument Event Testserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 109.41.177.27:28015.
What Rust version is recorded for [DEV] Blackout Monument Event Testserver?
Rust network protocol 2634 and build 167781 on Windows: that is what [DEV] Blackout Monument Event Testserver runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for [DEV] Blackout Monument Event Testserver?
No response from [DEV] Blackout Monument Event Testserver; the server was last seen 6 days 7 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does [DEV] Blackout Monument Event Testserver hold?
Within the top 69% of all ranked servers: [DEV] Blackout Monument Event Testserver at #15,373 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on [DEV] Blackout Monument Event Testserver?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 20 hours ago.
Map and rules
What settings and rules apply on [DEV] Blackout Monument Event Testserver?
No gather rate is stated in the name of [DEV] Blackout Monument Event Testserver. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is off.
Which map has [DEV] Blackout Monument Event Testserver loaded?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
Lists and filters
On Rust Graphs, which lists and filters contain [DEV] Blackout Monument Event Testserver?
These Rust Graphs lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on [DEV] Blackout Monument Event Testserver?
The game's server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join [DEV] Blackout Monument Event Testserver?
Enter client.connect 109.41.177.27:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.