StatusLive Servers online11,768 Players60,085 Populated3,517 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S15411Server sheetchecked 7d ago

[DEV] Blackout Monument Event Testserver

Offline 109.41.178.189:28015 checked 7d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [DEV] Blackout Monument Event Testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [DEV] Blackout Monument Event Testserver online, and what uptime has been recorded?

[DEV] Blackout Monument Event Testserver is offline at this moment; 7 days 10 hours ago is when it was last seen. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. First seen by Rust Graphs on 21 October 2026.

In which location is [DEV] Blackout Monument Event Testserver hosted?

No region is published by [DEV] Blackout Monument Event Testserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 109.41.178.189:28015.

What Rust version is recorded for [DEV] Blackout Monument Event Testserver?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on [DEV] Blackout Monument Event Testserver. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [DEV] Blackout Monument Event Testserver?

[DEV] Blackout Monument Event Testserver is not responding at the latest refresh; the last record of it online is 7 days 10 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is [DEV] Blackout Monument Event Testserver placed?

Player hours over seven days place [DEV] Blackout Monument Event Testserver at #15,411, within the top 69% of ranked servers.

Schedules

On [DEV] Blackout Monument Event Testserver, when do wipes occur?

Too few wipes are on record for [DEV] Blackout Monument Event Testserver to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 8 days ago.

Settings

What settings and rules apply on [DEV] Blackout Monument Event Testserver?

Gather rate for [DEV] Blackout Monument Event Testserver: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.

On which map is [DEV] Blackout Monument Event Testserver played?

A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.

Lists and filters

On Rust Graphs, which lists and filters contain [DEV] Blackout Monument Event Testserver?

These Rust Graphs lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On [DEV] Blackout Monument Event Testserver, what is meant by each tag?

Tags published by [DEV] Blackout Monument Event Testserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is [DEV] Blackout Monument Event Testserver joined?

In Rust, press F1 and type client.connect 109.41.178.189:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded