DWG RG-S15411Server sheetchecked 7d ago
[DEV] Blackout Monument Event Testserver
Offline 109.41.178.189:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [DEV] Blackout Monument Event Testserver online, and what uptime has been recorded?
[DEV] Blackout Monument Event Testserver is offline at this moment; 7 days 10 hours ago is when it was last seen. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. First seen by Rust Graphs on 21 October 2026.
In which location is [DEV] Blackout Monument Event Testserver hosted?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 109.41.178.189:28015.
What Rust version is recorded for [DEV] Blackout Monument Event Testserver?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on [DEV] Blackout Monument Event Testserver. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver is not responding at the latest refresh; the last record of it online is 7 days 10 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is [DEV] Blackout Monument Event Testserver placed?
Player hours over seven days place [DEV] Blackout Monument Event Testserver at #15,411, within the top 69% of ranked servers.
Schedules
On [DEV] Blackout Monument Event Testserver, when do wipes occur?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 8 days ago.
Settings
What settings and rules apply on [DEV] Blackout Monument Event Testserver?
Gather rate for [DEV] Blackout Monument Event Testserver: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.
On which map is [DEV] Blackout Monument Event Testserver played?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
Lists and filters
On Rust Graphs, which lists and filters contain [DEV] Blackout Monument Event Testserver?
These Rust Graphs lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On [DEV] Blackout Monument Event Testserver, what is meant by each tag?
Tags published by [DEV] Blackout Monument Event Testserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is [DEV] Blackout Monument Event Testserver joined?
In Rust, press F1 and type client.connect 109.41.178.189:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.