StatusLive Servers online11,682 Players54,903 Populated3,147 Wiped · 3 h122 Interval5 min Date30 OCT 2026

DWG RG-S15960Server sheetchecked 24d ago

Dev test Server

Offline 109.81.165.210:28015 checked 24d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dev test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Dev test Server online, and what uptime has been recorded?

The current state of Dev test Server is offline, with the last sighting 24 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

In which location is Dev test Server hosted?

There is no region published by Dev test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 109.81.165.210:28015 is its address.

What Rust version is recorded for Dev test Server?

On Linux, Dev test Server runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Dev test Server?

The latest refresh records Dev test Server as offline, last seen 24 days 6 hours ago.

What rank has been recorded for Dev test Server?

Within the top 71% of all ranked servers: Dev test Server at #15,960 for player hours, seven days recorded.

Wipe times

On Dev test Server, when do wipes occur?

Dev test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 7 hours ago.

Map and rules

What settings and rules apply on Dev test Server?

No gather rate is stated in the name of Dev test Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Dev test Server?

A procedural map, generated by the game, is what Dev test Server runs.

Tags

Where does Dev test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Dev test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Dev test Server?

Tags published by Dev test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Dev test Server?

Connect with client.connect 109.81.165.210:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded