StatusLive Servers online11,649 Players46,616 Populated3,134 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S4100Server sheetchecked 12m ago

[EU/UA] | RustWar | Classic | Vanilla | Europe

Online EU 109.95.32.197:28015 checked 12m ago

monthly wipes vanilla
Connect
Players now 1/ 50 2% full
7-day average0peak 3
Rank#4,100top 18% · #1485 in EU
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/UA] | RustWar | Classic | Vanilla | Europe
Fig. 2

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
290 / 250
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
138 / 200
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 172 on average
63 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
75 / 400
05
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
52 / 100
06
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
100 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [EU/UA] | RustWar | Classic | Vanilla | Europe, and is it up?

At this moment [EU/UA] | RustWar | Classic | Vanilla | Europe is online. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [EU/UA] | RustWar | Classic | Vanilla | Europe perform, as measured?

68 server fps on average over the last 48 hours, and never under 54. Counted at its highest: 103,022 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,288 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU/UA] | RustWar | Classic | Vanilla | Europe hosted?

In Europe [EU/UA] | RustWar | Classic | Vanilla | Europe lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 109.95.32.197:28015.

What Rust version is recorded for [EU/UA] | RustWar | Classic | Vanilla | Europe?

Rust network protocol 2635 and build 168909 on Linux: that is what [EU/UA] | RustWar | Classic | Vanilla | Europe runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [EU/UA] | RustWar | Classic | Vanilla | Europe?

1 of 50 slots on [EU/UA] | RustWar | Classic | Vanilla | Europe are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 2 players.

What rank has been recorded for [EU/UA] | RustWar | Classic | Vanilla | Europe?

The same seven-day player-hour count places [EU/UA] | RustWar | Classic | Vanilla | Europe at #1,485 within Europe, #4,100 across all ranked servers and in the top 18% of them.

Wipe data

On [EU/UA] | RustWar | Classic | Vanilla | Europe, what does the data show for wipe day?

An average of 6 players was recorded at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [EU/UA] | RustWar | Classic | Vanilla | Europe?

At [EU/UA] | RustWar | Classic | Vanilla | Europe the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on [EU/UA] | RustWar | Classic | Vanilla | Europe?

No gather rate is stated in the name of [EU/UA] | RustWar | Classic | Vanilla | Europe. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [EU/UA] | RustWar | Classic | Vanilla | Europe played?

Size 4,250 with seed 1798175239: that is the procedural map [EU/UA] | RustWar | Classic | Vanilla | Europe runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [EU/UA] | RustWar | Classic | Vanilla | Europe appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU/UA] | RustWar | Classic | Vanilla | Europe is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [EU/UA] | RustWar | Classic | Vanilla | Europe?

The game's server browser reads these tags from [EU/UA] | RustWar | Classic | Vanilla | Europe: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is [EU/UA] | RustWar | Classic | Vanilla | Europe joined?

Enter client.connect 109.95.32.197:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded