StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S2466Server sheetchecked 1h ago

[大雄PVE] | 技能/强化/据点 | 死亡不掉

Online EA 110.42.47.81:28015 checked 1h ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average2peak 6
Rank#2,466top 11% · #248 in EA
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on [大雄PVE] | 技能/强化/据点 | 死亡不掉
Fig. 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:05 UTC26d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
35 / 100
02
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average
24 / 88
03
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average
13 / 100
04
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
15 / 100
05
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
8 / 200
06
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average
10 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [大雄PVE] | 技能/强化/据点 | 死亡不掉, and is it online now?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 is up at this moment. About 6 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 14 September 2026.

How does [大雄PVE] | 技能/强化/据点 | 死亡不掉 perform, as measured?

138 server fps on average over the last 48 hours, and never under 99. Counted at its highest: 138,613 entities, buildings, deployables and the rest of the world included. 7,152 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [大雄PVE] | 技能/强化/据点 | 死亡不掉?

With its EA tag, [大雄PVE] | 技能/强化/据点 | 死亡不掉 lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 110.42.47.81:28015 is its address.

What Rust version is recorded for [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [大雄PVE] | 技能/强化/据点 | 死亡不掉. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Current player count on [大雄PVE] | 技能/强化/据点 | 死亡不掉: 0, of 100 slots. The seven-day mean is 2 players; the peak over the same period is 6. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 5 players.

In the rankings, which position does [大雄PVE] | 技能/强化/据点 | 死亡不掉 hold?

Across seven days, player hours give [大雄PVE] | 技能/强化/据点 | 死亡不掉 #2,466 globally and #248 in Asia, a top 11% position among ranked servers.

Schedules

What happens on [大雄PVE] | 技能/强化/据点 | 死亡不掉 on the day of a wipe?

At their busiest, its recent wipes drew 15 players on average. At 12 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The force wipe is the only wipe at [大雄PVE] | 技能/强化/据点 | 死亡不掉, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 16 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Gather rate for [大雄PVE] | 技能/强化/据点 | 死亡不掉: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is [大雄PVE] | 技能/强化/据点 | 死亡不掉 played?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 runs a procedural map of size 4,250 with seed 1598302675, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain [大雄PVE] | 技能/强化/据点 | 死亡不掉?

These Rust Graphs lists include [大雄PVE] | 技能/强化/据点 | 死亡不掉: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [大雄PVE] | 技能/强化/据点 | 死亡不掉, what is meant by each tag?

Tags published by [大雄PVE] | 技能/强化/据点 | 死亡不掉, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The rustdx.cn hostname [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes is not used by any other server we track.

How to join

What is the way to connect to [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Connect with client.connect 110.42.47.81:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.rustdx.cn.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded