DWG RG-S6674Server sheetchecked 21h ago
场景还原专用服务器
Offline 110.42.96.44:22951 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:31 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for 场景还原专用服务器, and is it up?
Last seen 21 hours ago; right now 场景还原专用服务器 is offline. Counted from its reported uptime, the last restart was about 3 days 12 hours ago. For the last 7 full days the record is 141 of 168 hours up, 84% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.
What does the recorded performance of 场景还原专用服务器 show?
The last 48 hours give an average of 62 server fps and a floor of 46. Counted at its highest: 110,040 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,695 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is 场景还原专用服务器 hosted?
Asia is where the name of 场景还原专用服务器 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 110.42.96.44:22951.
What Rust version is recorded for 场景还原专用服务器?
Rust network protocol 2635 and build 167781 on Linux: that is what 场景还原专用服务器 runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on 场景还原专用服务器?
The latest refresh records 场景还原专用服务器 as offline, last seen 21 hours ago. The seven-day mean is 0 players; the peak over the same period is 5. The 48-hour peak falls at 06:00 UTC, averaging 0 players.
What rank has been recorded for 场景还原专用服务器?
Within the top 30% of all ranked servers: 场景还原专用服务器 at #6,674 for player hours, seven days recorded.
Schedules
What is recorded on 场景还原专用服务器 on wipe day?
The recent wipes averaged a busiest count of 1 players. At 2 hours after the latest wipe the crowd was at its peak.
On 场景还原专用服务器, when do wipes occur?
场景还原专用服务器's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 9 days 14 hours ago.
Settings
What settings and rules apply on 场景还原专用服务器?
Gather rate for 场景还原专用服务器: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for 场景还原专用服务器?
场景还原专用服务器 runs a procedural map of size 4,000 with seed 3250, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Tags
Where does 场景还原专用服务器 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 场景还原专用服务器 are: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On 场景还原专用服务器, what is meant by each tag?
Tags published by 场景还原专用服务器, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join 场景还原专用服务器?
In Rust, press F1 and type client.connect 110.42.96.44:22951 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.tyteam.net.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.