StatusLive Servers online11,806 Players72,381 Populated3,700 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 5d ago

Dev_248_v2301

Offline 111.228.22.153:28036 checked 5d ago

modded
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,348top 69%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dev_248_v2301
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:16 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Dev_248_v2301, and is it online now?

Last seen 5 days 9 hours ago; right now Dev_248_v2301 is offline. 31 of 168 hours up over the last 7 full days, which is 18% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Dev_248_v2301?

No region is published by Dev_248_v2301. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 111.228.22.153:28036.

What Rust version is recorded for Dev_248_v2301?

On Windows, Dev_248_v2301 runs Rust network protocol 2301. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Dev_248_v2301?

No response from Dev_248_v2301; the server was last seen 5 days 9 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Dev_248_v2301 placed?

Within the top 69% of all ranked servers: Dev_248_v2301 at #15,348 for player hours, seven days recorded.

Schedules

What happens on Dev_248_v2301 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Dev_248_v2301?

Too few wipes are on record for Dev_248_v2301 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 40 days 12 hours ago.

Rules and settings

Which settings does Dev_248_v2301 run, and what rules?

Gather rate for Dev_248_v2301: not stated in the name. The group limit is not published. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: that is Valve's anti-cheat.

Which map has Dev_248_v2301 loaded?

Dev_248_v2301 runs a procedural map of size 3,000 with seed 1225, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: basic_j2.

Tags

On Rust Graphs, which lists and filters contain Dev_248_v2301?

On Rust Graphs, Dev_248_v2301 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded.

Which meaning is attached to each tag on Dev_248_v2301?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; v2301 (Protocol): Your game must match protocol 2301 to join; ptrak (Networking): Standard network layer: RakNet; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; h17684147 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags Dev_248_v2301 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Dev_248_v2301?

In Rust, press F1 and type client.connect 111.228.22.153:28036 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
v2301
Protocol Your game must match protocol 2301 to join.
ptrak
Networking Standard network layer: RakNet.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

h17684147
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded