StatusLive Servers online11,669 Players34,137 Populated2,836 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S8601Server sheetchecked 5d ago

Reserve server

Offline 112.184.101.209:28015 checked 5d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#8,601top 39%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Reserve server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 16:50 UTC10d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Reserve server online, and what uptime has been recorded?

Last seen 5 days 13 hours ago; right now Reserve server is offline. For the last 7 full days the record is 8 of 168 hours up, 5% of the time. On 18 October 2026 is when Rust Graphs first saw it.

What location is recorded for Reserve server?

A region is not published by Reserve server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 112.184.101.209:28015.

What Rust version is recorded for Reserve server?

Rust network protocol 2635 and build 168909 on Windows: that is what Reserve server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Reserve server?

The latest refresh records Reserve server as offline, last seen 5 days 13 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for Reserve server?

Player hours over seven days place Reserve server at #8,601, within the top 39% of ranked servers.

Wipe times

What is recorded on Reserve server on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Reserve server?

The record of Reserve server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 10 hours ago.

Rules and settings

What settings and rules apply on Reserve server?

No gather rate is stated in the name of Reserve server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Reserve server played?

Reserve server runs a procedural map of size 4,500 with seed 2044414637, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Reserve server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Reserve server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Reserve server, what is meant by each tag?

The game's server browser reads these tags from Reserve server: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Reserve server?

In Rust, press F1 and type client.connect 112.184.101.209:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded