StatusLive Servers online11,856 Players86,772 Populated3,806 Wiped · 3 h363 Interval5 min Date29 OCT 2026

DWG RG-S15825Server sheetchecked 19d ago

[CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1

Offline EA 112.29.108.231:28015 checked 19d ago

monthly wipes vanillaoxidepremium
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,825top 72% · #488 in EA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1, and is it online now?

The current state of [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 is offline, with the last sighting 19 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 hosted?

In Asia [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 112.29.108.231:28015.

On which Rust version is [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 running?

Rust network protocol 2634 and build 167231 on Windows: that is what [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1?

No response from [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1; the server was last seen 19 days 22 hours ago.

In the rankings, which position does [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 hold?

The same seven-day player-hour count places [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 at #488 within Asia, #15,825 across all ranked servers and in the top 72% of them.

Schedules

On [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1?

At [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 20 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 run, and what rules?

Gather rate for [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.

Tags

Where does [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 appear among the Rust Graphs lists and filters?

On Rust Graphs, [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): In the server browser it appears under East Asia are the tags [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is [CN/HK/JP/RU]Sino Rust-Main|Monthly|Premium 1 joined?

Connect with client.connect 112.29.108.231:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,EA,gmvanilla,cs167231,^q,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The slot count is 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium The server admits players with Rust's premium status only.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded