StatusLive Servers online11,624 Players39,995 Populated3,014 Wiped · 3 h94 Interval5 min Date28 OCT 2026

DWG RG-S11266Server sheetchecked 2d ago

test01

Offline EA 113.78.4.198:28015 checked 2d ago

biweekly wipes
Connect
Players now 0/ 1 0% full
7-day average1peak 1
Rank#11,266top 51% · #469 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 22hFri 30 Oct, 05:49 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test01
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 51% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 22h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for test01, and is it up?

Last seen 2 days 23 hours ago; right now test01 is offline. 0 of 48 hours up over the last 2 full days, which is 0% of the time. First seen by Rust Graphs on 25 October 2026.

In which location is test01 hosted?

In Asia test01 lists itself, tagged EA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 113.78.4.198:28015 is its address.

On which Rust version is test01 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on test01. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on test01?

test01 is not responding at the latest refresh; the last record of it online is 2 days 23 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is test01 placed?

test01 also measures #469 in Asia on the same seven-day player-hour count, at #11,266 globally and in the top 51% of ranked servers.

Wipe data

Which times and days are wipes plotted at on test01?

The estimate of test01's next wipe is drawn from biweekly: 14 days after its last wipe. It is due to wipe next on Friday 30 October at 05:49 UTC. The current world has been in use since 26 days 1 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does test01 run, and what rules?

No gather rate is stated in the name of test01. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for test01?

A procedural map, generated by the game, is what test01 runs.

Tags

On Rust Graphs, which lists and filters contain test01?

The Rust Graphs lists that carry test01 are: Rust community servers, plotted. These filters on the server list return it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

On test01, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): The server browser lists it under East Asia are the tags test01 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to test01?

Connect with client.connect 113.78.4.198:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded