StatusLive Servers online11,858 Players85,113 Populated3,958 Wiped · 3 h168 Interval5 min Date27 OCT 2026

DWG RG-S13247Server sheetchecked 40d ago

test01

Offline EA 113.78.5.219:28015 checked 40d ago

biweekly wipes
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,247#461 in EA
Last wipe53d agobiweekly schedule
Next wipe2d 8hFri 30 Oct, 05:02 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test01
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 2d 8h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 82 on average
21 / 200
02
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 50 on average
18 / 215
03
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 33 on average
15 / 100
04
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average
0 / 200
05
JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average
0 / 60
06
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
1 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is test01, and is it online now?

Last seen 40 days ago; right now test01 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

What location is recorded for test01?

With its EA tag, test01 lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 113.78.5.219:28015.

What Rust version is recorded for test01?

Rust network protocol 2633 and build 164530 on Windows: that is what test01 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for test01?

test01 is not responding at the latest refresh; the last record of it online is 40 days ago.

What rank has been recorded for test01?

Across seven days, player hours give test01 #13,247 globally and #461 in Asia, a top – position among ranked servers.

Wipe times

What wipe schedule has been recorded for test01?

Estimated from biweekly: 14 days after its last wipe is when test01's next wipe falls. On Friday 30 October at 05:02 UTC its next wipe is due. The current world has been in use since 53 days 15 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

Which rules and settings are recorded for test01?

No gather rate is stated in the name of test01. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has test01 loaded?

A procedural map, generated by the game, is what test01 runs.

Filters

On Rust Graphs, which lists and filters contain test01?

On Rust Graphs, test01 is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

On test01, what is meant by each tag?

The game's server browser reads these tags from test01: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): The server browser lists it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is test01 joined?

Enter client.connect 113.78.5.219:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded