StatusLive Servers online11,829 Players86,322 Populated3,682 Wiped · 3 h405 Interval5 min Date29 OCT 2026

DWG RG-S3108Server sheetchecked 10m ago

TW_LOCAL_台灣原倍服_10/26~11/06_

Online 114.35.125.19:28015 checked 10m ago

monthly wipes hardcore
Connect
Players now 0/ 100 0% full
7-day average1peak 16
Rank#3,108top 14%
Last wipe3d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on TW_LOCAL_台灣原倍服_10/26~11/06_
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap24.5 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 20

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:51 UTC3d ago 4 – running 1
Thu 1 Oct, 18:13 UTC FW28d ago 7 halved by day 20 24.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is TW_LOCAL_台灣原倍服_10/26~11/06_ online, and what uptime has been recorded?

Right now, TW_LOCAL_台灣原倍服_10/26~11/06_ is recorded as online. Counted from its reported uptime, the last restart was about 3 days 13 hours ago. 153 of 168 hours up over the last 7 full days, which is 91% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does TW_LOCAL_台灣原倍服_10/26~11/06_ perform, as measured?

Average server fps over the last 48 hours is 146; the lowest was 44. Counted at its highest: 119,664 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,361 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is TW_LOCAL_台灣原倍服_10/26~11/06_ hosted?

No region tag is published by TW_LOCAL_台灣原倍服_10/26~11/06_, but its name points to Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 114.35.125.19:28015 is its address.

What Rust version is recorded for TW_LOCAL_台灣原倍服_10/26~11/06_?

On Windows, TW_LOCAL_台灣原倍服_10/26~11/06_ runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on TW_LOCAL_台灣原倍服_10/26~11/06_?

At the last refresh, TW_LOCAL_台灣原倍服_10/26~11/06_ recorded 0 players across 100 slots. Averaged across seven days, the player count is 1, with a peak of 16. The 48-hour peak falls at 16:00 UTC, averaging 11 players.

Against other Rust servers, where is TW_LOCAL_台灣原倍服_10/26~11/06_ placed?

Over the last seven days, TW_LOCAL_台灣原倍服_10/26~11/06_ records #3,108 for player hours: the top 14% of all ranked servers.

Schedules

On TW_LOCAL_台灣原倍服_10/26~11/06_, what does the data show for wipe day?

The recent wipes averaged a busiest count of 6 players. At 7 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 20 the crowd had fallen below half on the wipes where it did not hold.

On TW_LOCAL_台灣原倍服_10/26~11/06_, when do wipes occur?

At TW_LOCAL_台灣原倍服_10/26~11/06_ the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 3 days 14 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does TW_LOCAL_台灣原倍服_10/26~11/06_ run, and what rules?

The name of TW_LOCAL_台灣原倍服_10/26~11/06_ records no gather rate. Eight players per group: the default for the game. hardcore, The hardest of Facepunch's modes, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is TW_LOCAL_台灣原倍服_10/26~11/06_ played?

TW_LOCAL_台灣原倍服_10/26~11/06_ runs a procedural map of size 4,500 with seed 1962309386, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain TW_LOCAL_台灣原倍服_10/26~11/06_?

The Rust Graphs lists that carry TW_LOCAL_台灣原倍服_10/26~11/06_ are: Rust community servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On TW_LOCAL_台灣原倍服_10/26~11/06_, what is meant by each tag?

The game's server browser reads these tags from TW_LOCAL_台灣原倍服_10/26~11/06_: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^h (Hardcore): The hardcore mode set by Facepunch has fewer helpers and harsher survival. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is TW_LOCAL_台灣原倍服_10/26~11/06_ joined?

In Rust, press F1 and type client.connect 114.35.125.19:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/GWWaE7nkr2 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^h,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^h
Hardcore The hardcore mode set by Facepunch has fewer helpers and harsher survival.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded