StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S1970Server sheetchecked 1d ago

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新

Offline 114.66.56.237:26821 checked 1d ago

monthly wipes moddedoxidepve
Connect
Players now 4/ 60 7% full
7-day average3peak 7
Rank#1,970top 9%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246811:0012:0013:0014:00

Hourly average and peak, UTC.

Fig. 1Players on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新
Fig. 2

Server performance

01020304011:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:14 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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34 / 100
02
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
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03
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average
15 / 100
04
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
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05
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
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06
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it online now?

The current state of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is offline, with the last sighting 44 hours ago. Counted from its reported uptime, the last restart was about 3 hours ago. 135 of 168 hours up over the last 7 full days, which is 80% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 show?

The last 48 hours give an average of 32 server fps and a floor of 29. Counted at its highest: 130,042 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,570 MB. Players feel low fps and a climbing entity count as lag.

In which location is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 hosted?

No region tag is published by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, but its name points to Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 114.66.56.237:26821.

On which Rust version is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 running?

Rust network protocol 2635 and build 168909 on Linux: that is what 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is not responding at the latest refresh; the last record of it online is 44 hours ago. Averaged across seven days, the player count is 3, with a peak of 7. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 6 players.

What rank has been recorded for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Player hours over seven days place 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 at #1,970, within the top 9% of ranked servers.

Wipe times

On 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, what does the data show for wipe day?

An average of 5 players was recorded at the busiest point of its recent wipes. At 20 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

At 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which settings does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 run, and what rules?

The name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 loaded?

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

The Rust Graphs lists that carry 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Enter client.connect 114.66.56.237:26821 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.tyteam.net.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players Slots: 60.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded