StatusLive Servers online11,633 Players48,252 Populated3,188 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S13019Server sheetchecked 14d ago

Puffins Pool

Offline 115.42.46.207:28025 checked 14d ago

moddedoxide
Connect
Players now 1/ 30 3% full
7-day average0peak –
Rank#13,019top 60%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Puffins Pool
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct18 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Puffins Pool online, and what uptime has been recorded?

The current state of Puffins Pool is offline, with the last sighting 14 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

What location is recorded for Puffins Pool?

No region is published by Puffins Pool. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 115.42.46.207:28025.

On which Rust version is Puffins Pool running?

Rust network protocol 2634 and build 166652 on Windows: that is what Puffins Pool runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Puffins Pool?

The latest refresh records Puffins Pool as offline, last seen 14 days 2 hours ago.

In the rankings, which position does Puffins Pool hold?

Over the last seven days, Puffins Pool records #13,019 for player hours: the top 60% of all ranked servers.

Schedules

On Puffins Pool, when do wipes occur?

The record of Puffins Pool's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 23 days 8 hours ago.

Settings

What settings and rules apply on Puffins Pool?

Gather rate for Puffins Pool: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Puffins Pool?

Seed 648252 and size 3,500 define the procedural map Puffins Pool generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Puffins Pool?

The Rust Graphs lists that carry Puffins Pool are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Puffins Pool, what is meant by each tag?

Tags published by Puffins Pool, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Puffins Pool joined?

Connect with client.connect 115.42.46.207:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players 30 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded