StatusLive Servers online11,650 Players32,278 Populated2,796 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S9891Server sheetchecked 1d ago

RustFGpve

Offline 116.116.197.149:28225 checked 1d ago

moddedoxide
Connect
Players now 1/ 128 1% full
7-day average0peak 2
Rank#9,891top 44%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5215:0016:00

Hourly average and peak, UTC.

Fig. 1Players on RustFGpve
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustFGpve, and is it up?

Last seen 35 hours ago; right now RustFGpve is offline. Counted from its reported uptime, the last restart was about 7 minutes ago. For the last 7 full days the record is 18 of 168 hours up, 11% of the time. First seen by Rust Graphs on 21 October 2026.

What does the recorded performance of RustFGpve show?

Average server fps over the last 48 hours is 97; the lowest was 97. Counted at its highest: 81,642 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,653 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustFGpve hosted?

No region is published by RustFGpve. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 116.116.197.149:28225 is its address.

On which Rust version is RustFGpve running?

Rust network protocol 2635 and build 168909 on Windows: that is what RustFGpve runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for RustFGpve?

The latest refresh records RustFGpve as offline, last seen 35 hours ago. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 16:00 UTC, averaging 1 players.

What rank has been recorded for RustFGpve?

Over the last seven days, RustFGpve records #9,891 for player hours: the top 44% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on RustFGpve?

Too few wipes are on record for RustFGpve to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 24 days 14 hours ago.

Rules and settings

Which settings does RustFGpve run, and what rules?

Gather rate for RustFGpve: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for RustFGpve?

RustFGpve runs a procedural map of size 4,000 with seed 20260829, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does RustFGpve appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustFGpve: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustFGpve, what is meant by each tag?

Tags published by RustFGpve, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp128 (Max players): Slots: 128; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to RustFGpve?

Enter client.connect 116.116.197.149:28225 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp128
Max players Slots: 128.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded