DWG RG-S15383Server sheetchecked 11m ago
Island Chronicles
Online EU 116.202.235.53:26506 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Island Chronicles online, and what uptime has been recorded?
At this moment Island Chronicles is online. The uptime it reports puts the last restart at about 14 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Island Chronicles stable in the figures recorded?
90 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 151,311 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,459 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Island Chronicles hosted?
In Europe Island Chronicles lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 116.202.235.53:26506.
On which Rust version is Island Chronicles running?
On Windows, Island Chronicles runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Island Chronicles?
Current player count on Island Chronicles: 0, of 200 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Island Chronicles placed?
The same seven-day player-hour count places Island Chronicles at #2,581 within Europe, #15,383 across all ranked servers and in the top 70% of them.
Schedules
What wipe schedule has been recorded for Island Chronicles?
The estimate of Island Chronicles's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 263 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on Island Chronicles?
Gather rate for Island Chronicles: not stated in the name. The group limit is 10 players. roleplay, towns, jobs and roleplay rules, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is Island Chronicles played?
Island Chronicles runs a procedural map of size 4,500 with seed 58185709, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Island Chronicles?
On Rust Graphs, Island Chronicles is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust roleplay servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Island Chronicles, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): 166586 is the game build; ptsw (Networking): 'sw' is the network layer; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): Roleplay: that is the server type; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe are the tags Island Chronicles publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Island Chronicles?
Connect with client.connect 116.202.235.53:26506: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp200,ptsw,$r?,v2634,^m,^r,EU,gmrust,cs166586,ts10,^o^z
Game
gmrust
mp200
ts10
v2634
cs166586
ptsw
$r?
Wipe schedule
^m
Gameplay
^r
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.