StatusLive Servers online11,810 Players75,437 Populated3,743 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S3981Server sheetchecked 6m ago

Hackstadt | Powered by AMP

Online 116.202.51.117:28015 checked 6m ago

moddedoxide
Connect
Players now 2/ 4 50% full
7-day average1peak 3
Rank#3,981top 18%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0013:0022:0004:0011:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Hackstadt | Powered by AMP
Fig. 2

Server performance

05010015020022:0013:0022:0004:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:41 UTC4d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Hackstadt | Powered by AMP online, and what uptime has been recorded?

At this moment Hackstadt | Powered by AMP is online. The uptime it reports puts the last restart at about 4 hours ago. For the last 4 full days the record is 61 of 96 hours up, 64% of the time. On 23 October 2026 is when Rust Graphs first saw it.

Is Hackstadt | Powered by AMP stable in the figures recorded?

76 server fps on average over the last 48 hours, and never under 40. Counted at its highest: 206,753 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,673 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Hackstadt | Powered by AMP hosted?

A region is not published by Hackstadt | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 116.202.51.117:28015 is its address.

What Rust version is recorded for Hackstadt | Powered by AMP?

Rust network protocol 2635 and build 168909 on Linux: that is what Hackstadt | Powered by AMP runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Hackstadt | Powered by AMP?

2 of 4 slots on Hackstadt | Powered by AMP are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 3 players.

In the rankings, which position does Hackstadt | Powered by AMP hold?

Player hours over seven days place Hackstadt | Powered by AMP at #3,981, within the top 18% of ranked servers.

Schedules

On Hackstadt | Powered by AMP, what does the data show for wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Hackstadt | Powered by AMP?

The record of Hackstadt | Powered by AMP's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 4 days 5 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Hackstadt | Powered by AMP?

The name of Hackstadt | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

What is the map for Hackstadt | Powered by AMP?

Seed 1021721376 and size 6,000 define the procedural map Hackstadt | Powered by AMP generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Hackstadt | Powered by AMP?

These Rust Graphs lists include Hackstadt | Powered by AMP: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Hackstadt | Powered by AMP?

Tags published by Hackstadt | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Hackstadt | Powered by AMP joined?

In Rust, press F1 and type client.connect 116.202.51.117:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded