DWG RG-S12803Server sheetchecked 11m ago
IrrenhausbyCK
Online 116.202.52.49:41674 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:40 UTC12d ago | 0 | – | running | 0 |
| Mon 28 Sep, 05:52 UTC30d ago | 2 | halved by day 3 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for IrrenhausbyCK, and is it up?
At this moment IrrenhausbyCK is online. The uptime it reports puts the last restart at about 3 days 17 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does IrrenhausbyCK perform, as measured?
70 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 187,012 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,678 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is IrrenhausbyCK hosted?
No region is published by IrrenhausbyCK. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 116.202.52.49:41674.
What Rust version is recorded for IrrenhausbyCK?
Rust network protocol 2635 and build 167781 on Linux: that is what IrrenhausbyCK runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on IrrenhausbyCK?
At the last refresh, IrrenhausbyCK recorded 0 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 2.
Against other Rust servers, where is IrrenhausbyCK placed?
Player hours over seven days place IrrenhausbyCK at #12,803, within the top 58% of ranked servers.
Schedules
What happens on IrrenhausbyCK on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.
What wipe schedule has been recorded for IrrenhausbyCK?
The record of IrrenhausbyCK's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 12 days 5 hours ago.
Map and rules
What settings and rules apply on IrrenhausbyCK?
No gather rate is stated in the name of IrrenhausbyCK. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for IrrenhausbyCK?
Seed 1824653692 and size 5,555 define the procedural map IrrenhausbyCK generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does IrrenhausbyCK appear among the Rust Graphs lists and filters?
These Rust Graphs lists include IrrenhausbyCK: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on IrrenhausbyCK?
The game's server browser reads these tags from IrrenhausbyCK: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join IrrenhausbyCK?
Enter client.connect 116.202.52.49:41674 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://byteblitz.de/start.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.