StatusLive Servers online11,640 Players39,046 Populated2,948 Wiped · 3 h68 Interval5 min Date28 OCT 2026

DWG RG-S2560Server sheetchecked 13m ago

Rumble Bees PvE | Quests | Prestige | MORE

Online 116.203.200.103:28015 checked 13m ago

biweekly wipes oxidepve
Connect
Players now 0/ 100 0% full
7-day average2peak 8
Rank#2,560top 12%
Last wipe12d agobiweekly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Rumble Bees PvE | Quests | Prestige | MORE
Fig. 2

Server performance

025507510004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 15d 15hThu 12 Nov, 18:09 UTC
  3. 36d 15hThu 3 Dec, 19:00 UTCFW
  4. 43d 15hThu 10 Dec, 18:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:09 UTC12d ago 8 – running 0
Thu 1 Oct, 18:12 UTC FW26d ago 11 halved by day 4 14 days 0
Thu 17 Sep, 18:08 UTC40d ago 10 halved by day 11 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 4 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rumble Bees PvE | Quests | Prestige | MORE, and is it online now?

Right now, Rumble Bees PvE | Quests | Prestige | MORE is recorded as online. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rumble Bees PvE | Quests | Prestige | MORE show?

70 server fps on average over the last 48 hours, and never under 47. Counted at its highest: 122,513 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,537 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Rumble Bees PvE | Quests | Prestige | MORE hosted?

There is no region published by Rumble Bees PvE | Quests | Prestige | MORE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 116.203.200.103:28015.

What Rust version is recorded for Rumble Bees PvE | Quests | Prestige | MORE?

On Linux, Rumble Bees PvE | Quests | Prestige | MORE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rumble Bees PvE | Quests | Prestige | MORE?

0 of 100 slots on Rumble Bees PvE | Quests | Prestige | MORE are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 8. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 4 players.

What rank has been recorded for Rumble Bees PvE | Quests | Prestige | MORE?

Within the top 12% of all ranked servers: Rumble Bees PvE | Quests | Prestige | MORE at #2,560 for player hours, seven days recorded.

Wipe times

On Rumble Bees PvE | Quests | Prestige | MORE, what does the data show for wipe day?

The recent wipes averaged a busiest count of 10 players. At 47 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 7.5 the crowd had fallen below half on the wipes where it did not hold.

On Rumble Bees PvE | Quests | Prestige | MORE, when do wipes occur?

Wipes at Rumble Bees PvE | Quests | Prestige | MORE take place every 4 weeks on Thursday at 18:09 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 12 days 8 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

What settings and rules apply on Rumble Bees PvE | Quests | Prestige | MORE?

The name of Rumble Bees PvE | Quests | Prestige | MORE records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Community is its tab in the server browser. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Rumble Bees PvE | Quests | Prestige | MORE?

Size 4,250 with seed 1158316149: that is the procedural map Rumble Bees PvE | Quests | Prestige | MORE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rumble Bees PvE | Quests | Prestige | MORE?

On Rust Graphs, Rumble Bees PvE | Quests | Prestige | MORE is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Rumble Bees PvE | Quests | Prestige | MORE, what is meant by each tag?

The game's server browser reads these tags from Rumble Bees PvE | Quests | Prestige | MORE: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Rumble Bees PvE | Quests | Prestige | MORE joined?

Connect with client.connect 116.203.200.103:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/rumblebees is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded