StatusLive Servers online11,630 Players38,873 Populated2,981 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S15412Server sheetchecked 6d ago

My Private Build Server

Offline 116.82.204.248:28015 checked 6d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Private Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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14 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
1 / 25
03 42 / 999
04 81 / 999
05 91 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Private Build Server online, and what uptime has been recorded?

The current state of My Private Build Server is offline, with the last sighting 6 days 21 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 18 September 2026.

In which location is My Private Build Server hosted?

A region is not published by My Private Build Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 116.82.204.248:28015.

On which Rust version is My Private Build Server running?

Rust network protocol 2633 and build 163794 on Windows: that is what My Private Build Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on My Private Build Server?

My Private Build Server is not responding at the latest refresh; the last record of it online is 6 days 21 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does My Private Build Server hold?

Within the top 69% of all ranked servers: My Private Build Server at #15,412 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on My Private Build Server?

Too few wipes are on record for My Private Build Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 45 days 21 hours ago.

Map and rules

Which rules and settings are recorded for My Private Build Server?

No gather rate is stated in the name of My Private Build Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has My Private Build Server loaded?

A procedural map, generated by the game, is what My Private Build Server runs.

Lists and filters

Where does My Private Build Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Private Build Server: Rust build servers, plotted live and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Private Build Server?

The game's server browser reads these tags from My Private Build Server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to My Private Build Server?

In Rust, press F1 and type client.connect 116.82.204.248:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded